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<br>Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.<br> |
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<br>This guide will teach you the mathematical secrets of the 'kill zone' and how to maximize the lifespan of your turrets.<br> |
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The Anti-Tank Center Pull |
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<br>You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.<br> |
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<br>As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.<br> |
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The 'anti-lightning' placement is crucial in high arenas.Against fast units like the Hog Rider, you must react instantly.Save the expensive Inferno Towers for the massive, slow pushes. |
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Defending Against Siege and Spawners |
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<br>Your goal is to use your building as a physical meat shield, absorbing the artillery fire while your troops cross the bridge to destroy it.<br> |
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<br>Understanding the specific architectural response to every distinct meta deck is what separates Grandmasters from casual players.<br> |
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Building CategoryBest Tile LocationHeavy DefenseThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfireSplash Damage SweepersDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower |
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Geometrical Dominance |
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<br>Every single tile has a specific mathematical value depending on the aggro ranges of the units currently on the board.<br> |
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<br>Control the geography of the battlefield, dictate the pathing of the enemy, and build an impenetrable wall.<br> |
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For more info in regards to [tower rush](https://video.buzzsharer.com/@beckyr70931651?page=about) have a look at our internet site. |
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